Space War Commander 1.0
Space War Commander 1.0 Ranking & Summary
Space War Commander 1.0 description
Space War Commander 1.0 is a great RTS game set in a universe where humans annihilated, which is a completely new take on the strategy genre, avoiding base-building and micromanagement in favor of new game elements never before seen in an RTS.
For example, you can take advantage of supply and demand in a galaxy, transporting goods between planets. Of course, you can also travel to contested territories, hunt enemy ships, and sell their hulls for scrap. Finally, why not buy fast ships to outrun pirates and lead them to your opponents base?
Space War Commander is different because you have a limited amount of money with which to buy ships. As a result, you need to really think about makeup of your hand-picked force and what to do with it. Are you going to buy massive Destroyers and fight for control of valuable planets? Or will you invest in Bombers and attempt to surgically strike your enemy where it is most vulnerable? Every ship is vital. Every decision is important. In Space War Commander, its Your Mind Against the Universe.
A quick example of a Space War Commander battle strategy.
In this example the player launches a surprise attack on the enemy rear. This is not the best way to beat this level.
The enemy is represented by the red ships and star base towards the top. The player is in purple towards the bottom. The enemy has better access to better planets, the ability to take any planet at will, and a head start. How would you win in this situation?
The Player sends a fast strike squadron made of of assassin ships on a flyby of the enemy’s base to deal with their first attack. The strike squadron then cuts to enemy’s rear and snatches the planet in a daring maneuver. The freighter on the left is sent on a trading run.
The enemy has taken the blue planet. The fast strike team responds, but even as they do, the enemy launches a strike at the player’s base. The player has a defensive force in position and can take advantage of mercenary interference.
The running battle for the three planets continues. The player takes the blue planet but the enemy takes the second green planet. The player also sends a fast ship to occupy a planet.
The player tries to take the second green planet with his strike force but he is repulsed. The enemy also goes around the player’s back to retake the blue planet. The player is losing the battle for the most important planets! However, the player is now consistently repulsing the enemy’s attacks in the center. The player can afford to reinforce his strike force.
The player now changes strategy. He slowed his enemies progress enough with his initial strike. Now the player retakes the second green planet and holds his position. Giving ground only grudgingly until he has fashioned a hammer large enough for a knock out blow. Then the player launches a multi-pronged final attack.
- The player has done it. Thanks to a surprise initial strike the player managed to cripple the enemy’s ability to make war. However his base was nearly destroyed. A half minute more and the player would have lost. Can you think of a better strategy? Download the demo and see if your strategy would really work.
Defeat pirates, mercenaries, and regulars with your hand-picked force of Assassin ships, Scavengers and more.
Conquest Mode: 30 challenging galaxies, 7 different races, and an original, thought-provoking story.
Gauntlet Mode - Money carries over between maps, 8 types of gauntlets, and an infinite variety of galaxies.
You can play Space War Commander for years but finish an average game in less than 15 minutes!
Run blockades, command surprise attacks, disrupt enemy plans, play one faction against another, and crush your foes with an uncountable number of your own creative strategies
A truly challenging game that will test your ability to command and force you to think like no other game ever has.
Conquest Mode: 30 unique galaxies, 7 different races, and an original story.
Gauntlet Mode – a whole new way to play, money carries over between maps, 8 types of gauntlets, and an infinite variety of galaxies.
Space War Commander is so deep you can play it for years but still finish a single game in less than 20 minutes!
Requirements: 85 MB of hard drive space
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