DANCE 012209
DANCE 012209 Ranking & Summary
DANCE 012209 description
Animate 3D character physics, ragdolls, and simulations.
DANCE 012209 provides a powerful tool for all users. One of its goals is to provide researchers with a common platform where they can test their control methods and share their results. In addition, it provides the common, yet complex functionality that everyone needs in a physics-based animation system, allowing researchers to concentrate on their research work. DANCE has been used for a variety of physics-based applications that include biomechanics modelling and composeable controllers.
Characters may be animated through the following means: Keyframe animation, Motion capture animation, Physical simulation without control (ragdoll), Physical simulation with pose-based control, Physical simulation with controllers written via Python scripts, Combination of physical simulation and animation. One of its goals is to provide researchers with a common platform where they can test their control methods and share their results. In addition, it provides the common, yet complex functionality that everyone needs in a physics-based animation system, allowing researchers to concentrate on their research work.
Major features:
- Import/Export of motion capture
- Ragdoll simulation
- Physical simulation of characters with dynamic control
- Pose based dynamic control
- Controller development using Python scripts
- Non-linear editor
- Creation of videos from OpenGL or high quality output via POVRay http://www.povray.org
- Integrated with the Open Dynamics Engine (ODE) http://www.ode.org
- Easy plugin interface and example code
- All source code included
Enhancements: New binary version of DANCE dance_v4_binary_012109.exe available for Windows with installer. This version includes the Dynamic Controller Toolkit as well as bug fixes and a non-linear controller editor.
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