Facial Studio for Windows 2.0
Facial Studio for Windows 2.0 Ranking & Summary
Facial Studio for Windows 2.0 description
Facial Studio for Windows 2.0 offers an effective tool which helps you to control over the head creation process and much more. Finally the award winning suite of plug-ins will be available in a stand alone Windows version.
Offering new features like the powerful and easy to use PhotoMatching that allows you to create heads based on photos or drawings in less than 10 minutes! With its simple but very effective non linear approach Facial Studio gives the most effective control for the head creation and deformation creation. You can easily deform everything from the eyes, the nose, the mouth, the jaw, the chin, the ears, the cheeks, the forehead, the eyebrows to the overall head shape including the teeth and the tongue.
Facial Studio also give you power over the skin textures, shading, and the facial muscles deformation. Facial Studio takes advantage of the powerful FBX interchange file format developed by Kaydara, allowing export of 3d heads along with their deformations setup to every major 3D application. Facial Studio will blow your HEADS off!
- Low, Medium and High Resolution, all optimized to be used with NurMS Sub-divisions.
- Use your own mesh, use the SkinWrap modifier to deform your head model using Facial Studio deformations. Create facial deformations for your character has never been easier.
- Head Deformers, controls the : nose, nostrils, mouth, eyes, ears, cheeks, chin, neck, eyebrows, teeth, tongue, eyeballs, ...
- Head Generators, controls over the gender, the race, the age, the ethny, …
- Customizable Generators, the generators are all based on MaxScript files, this give you a total freedom to tweak every aspect of the generators
- Sub-Surface Scattering Shader, because skin does not react like Phong or Blinn.
- Perfect UVW Mapping Coordinates, designed to allow maps to be created easily and without stretching.
- Amazing Muscles Deformations, next-generation deformer to controls muscles-based animation
- Full Range of expressions and phonemes, controls complex muscles combination on any heads created inside of Facial Studio with simple sliders
- Support custom morph targets, if you miss any deformation in Facial Studio, you can even add your own as morph targets
- Very powerful compositor TexMap, a compositor Texture Map, that does blending and mixing as well complex layered based operations like Multiply, Darken, Lighten, etc...
- Comes with a complete library of maps, that includes more than 50 maps
- Every Parameters are animatable, since heads are just primitives you can animate just about everything
- Complete MaxScript support, even our file format is MaxScript-based, so you can tweak the file you created as you wish
- Float Licensing, so you can share license(s) across your network.
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