Particle Universe Editor 1.5
Particle Universe Editor 1.5 Ranking & Summary
Particle Universe Editor 1.5 description
Particle Universe Editor 1.5 offers an easy-to-use, simple-to-install application that helps you create visually stunning particle systems for Ogre powered video games and video editting. The package consist of an editor for creation of particle systems using a visual editting system, and a runtime plugin (C++) for in-game usage of the created particle system scripts. Create your own amazing effects and make use of the supplied presets and samples. The Particle Universe package includes all documentation that helps you to easily create explosions, smoke, rain, snow, blood squibs, fire and more.
- More than 55 affectors, emitters, observers, handlers and renderers
- Advanced particle behaviour (flocking behaviour, particle collision)
- Start, pause, resume, fade out, stop and play particle systems in slow motion
- Multiple renderers within 1 particle system, which allows rendering of particles with different shapes and materials
- Emission of visual particles, emitters, affectors and other particle systems
- Observer and Event Handler building blocks allow On event…Do handle structures
- Texture Animator, to 'play' a texture animation for each particle individually
- Particle System LOD (= Level of Detail)
- Use of functions (Random, Sine, Spline) instead of fixed value attributes only, for more control over a particle system
- Example scripts
- Advanced editor to create particle systems without any technical knowledge
- PhysX support: Rigid body and fluid based particles
- Soft particles: Particles intersecting other objects fade when they intersect objects, which doesn't result in sharp edges anymore.
- Atlas texture support and AtlasImageTool for creating atlas textures
- Export of a particle system as a video file (avi, wmv or swf) or as a series of animated images
- Media pack with additional scripts and textures
- Manual / tutorial and API description
- The render window has got a complete facelift.
- Addition of move, rotate and scale gizmos, input of Euler angles, drag and drop meshes from the Windows' file explorer, animation, attaching particle systems to a skeleton and perspective and orthographic camera modes gives the editor a professional look and feel, which contributes to a smooth art pipeline.
- Windows XP / Vista / 7 / 7 x64
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