VRML97/X3D Export Plug-In
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VRML97/X3D Export Plug-In Ranking & Summary
File size:
840 KB
Platform:
Windows 9X/ME/NT/2K/2003/XP/Vista
License:
Shareware
Price:
$40
Downloads:
1861
Date added:
2004-12-06
Publisher:
Edgewise Software Consulting
VRML97/X3D Export Plug-In description
This plug-in replaces the original discreet 3d studio max VRML Exporter. We have made vast improvements, adding new features and fixing key bugs. Finally your VRML output will look like your max model with no hand tweaking*. The objects will even be the same size in VRML space as they are in 3ds max. Best of all this plug-in does not crash 3ds max. It even has useful context sensitive help for all controls.
Our latest edition, revision 10, is focused on lighting and presents the opportunity to create interesting lighting effects. All controls in the General Lighting Parameters roll-out (except for "Affect Specular") are now obeyed. Spotlight parameters are set correctly. Export of Attenuation settings has been fixed and Near Attenuation is supported. Decay settings are now exported. maxs environment settings of global light-level and tint are now applied to all exported lights.
We are indebted to Robert Mueller of Lightspeed Design for drawing our attention to the problems with attenuation and providing the solution to the complex problem of matching maxs attenuation and decay curves as closely as mathematically possible with the 3-constant equation provided by VRML97.
Revision 10 also fixes a large number of other problems. Please see the Release Notes for complete details.
Use this exporter to share your work in all its 3-dimensional glory with colleagues who do not have access to 3d studio max. Once you have exported your work in VRML97 format, they can view it using one of the excellent free VRML97 players that are available on the web.
Features:
- Supports Global Light-level and Tint
- Supports General Lighting Parameters
- Supports Environment background
- Scales to VRML units
- DEFs/USEs Appearance nodes (3ds max materials)
- Improved NavInfo helper
- CreaseAngle support
- Context sensitive help for all Export Dialog controls
Enhancements:
- Lighting Attenuation correct
- Spot Light Fall-off and Hot-spot correct
- Normals correctly generated
- Material Editors Coordinates Roll-up Settings Correctly Output as TextureTransforms
- Mirrored objects correctly output
- TextureCoordinates DEFed and USEd greatly reducing output file size in most cases
- Output as Quads, Ngons and Visible Edges now works correctly without missing or incorrect triangles or crashing max. Take advantage of these alternate output forms to reduce the size of your output file
- No More Empty IndexedFaceSets
- No More Duplicate DEF named IndexedFaceSets
- Hidden Bindable Nodes No Longer Exported (unless Export Hidden is selected
- Renderable Property = false Nodes No Longer Exported
Our latest edition, revision 10, is focused on lighting and presents the opportunity to create interesting lighting effects. All controls in the General Lighting Parameters roll-out (except for "Affect Specular") are now obeyed. Spotlight parameters are set correctly. Export of Attenuation settings has been fixed and Near Attenuation is supported. Decay settings are now exported. maxs environment settings of global light-level and tint are now applied to all exported lights.
We are indebted to Robert Mueller of Lightspeed Design for drawing our attention to the problems with attenuation and providing the solution to the complex problem of matching maxs attenuation and decay curves as closely as mathematically possible with the 3-constant equation provided by VRML97.
Revision 10 also fixes a large number of other problems. Please see the Release Notes for complete details.
Use this exporter to share your work in all its 3-dimensional glory with colleagues who do not have access to 3d studio max. Once you have exported your work in VRML97 format, they can view it using one of the excellent free VRML97 players that are available on the web.
Features:
- Supports Global Light-level and Tint
- Supports General Lighting Parameters
- Supports Environment background
- Scales to VRML units
- DEFs/USEs Appearance nodes (3ds max materials)
- Improved NavInfo helper
- CreaseAngle support
- Context sensitive help for all Export Dialog controls
Enhancements:
- Lighting Attenuation correct
- Spot Light Fall-off and Hot-spot correct
- Normals correctly generated
- Material Editors Coordinates Roll-up Settings Correctly Output as TextureTransforms
- Mirrored objects correctly output
- TextureCoordinates DEFed and USEd greatly reducing output file size in most cases
- Output as Quads, Ngons and Visible Edges now works correctly without missing or incorrect triangles or crashing max. Take advantage of these alternate output forms to reduce the size of your output file
- No More Empty IndexedFaceSets
- No More Duplicate DEF named IndexedFaceSets
- Hidden Bindable Nodes No Longer Exported (unless Export Hidden is selected
- Renderable Property = false Nodes No Longer Exported
VRML97/X3D Export Plug-In Screenshot
VRML97/X3D Export Plug-In Keywords
VRML97
VRML
X3D Export Plug
3d
3ds
Exporter
3D Studio MAX
studio max
export plug-in
3D Studio
vrml exporter
export
Plug-In
max
output
correctly
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VRML97/X3D Export Plug-In Copyright
WareSeeker periodically updates pricing and software information of VRML97/X3D Export Plug-In full version from the publisher, so some information may be slightly out-of-date. You should confirm all information before relying on it. Software piracy is theft, Using crack, password, serial numbers, registration codes, key generators is illegal and prevent future development of VRML97/X3D Export Plug-In Edition. Download links are directly from our publisher sites, torrent files or links from rapidshare.com, yousendit.com or megaupload.com are not allowed
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