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# 3D Graphics 101 (Geometry) 4.12

## 3D Graphics 101 (Geometry) 4.12

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### 3D Graphics 101 (Geometry) 4.12 Ranking & Summary

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Ranking Level
User Review: 10 (2 times)
File size: 2.23 MB
Platform: Win98,WinME,WinNT 4.x,Windows2000,WinXP
License: Shareware
Price: \$12.00
Downloads: 68
Date added: 2009-08-12
Publisher: TheyerGFX Pty Ltd

### 3D Graphics 101 (Geometry) 4.12 description

3D e-Learning for Individuals and Educators
Learn the core fundamentals of 3D Graphics
Pre-requisites: 3D Anatomy 101 (recommended)
Description: Learn the core fundamentals of 3D Graphics
Difficulty: Beginner
Duration: 13 Lessons (approx)
Assignments: 2 modelling tasks
Exam: 1
Software: 3D Model Builder (Geometry Pack)
Available for: Any Windows PC, "netbook" (XP) or Mac (OSX)
Delivery: On-line (or contact us for off-line content)
Learning Outcomes
- All 3D graphics systems draws objects using triangles
- 3 points in 3D space are required to draw 1 triangle
- 3D graphics systems can draw triangles in strips
- Triangle strips are the most efficient drawing method
- 3D triangles have a "front face" and a "back face"
- All flat and curved 3D surfaces are "skinned" using triangles
Skill Outcomes
- Ability to define and manipulate points in 3D space
- Ability to construct complex shapes using points
- Ability to "skin" complex shapes using triangles
- Ability to create efficient 3D objects using triangle strips
- Ability to "skin" complex surfaces using triangles
- Ability to move objects along a 3D axis (X, Y and Z)
- Ability to rotate objects around a central position
- Ability to reshape and resize objects using scaling
- Ability to create complex scenes using 3D child models
There are over 30 tutorials to teach you how to build castles, dragons, formula 1 cars, game characters, dolphins, buildings and even a skate board park!
Learn 3D at www.3dgraphics101.com

System Requirements: 256Mb RAM, 100Mb free disk space, 16-bit color

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