Client / Server Comm Library for C/C++ 5.0
Client / Server Comm Library for C/C++ 5.0 Ranking & Summary
Client / Server Comm Library for C/C++ 5.0 description
The Client/Server Communication Library for C/C++ (CSC4C) is a TCP/IP communication component DLL library.
CSC4C uses the standard Windows API (Application Programmers Interface) to communicate with other programs (written using CSC) across any TCP/IP network such as the Internet.
Main features:
- Can be used to create both clients and servers.
- Supports "one time" passwords for improved security.
- Can send and receive data buffers or entire files.
- Servers can handle multiple connections concurrently.
- Allows multiple servers and clients to run simultaneously.
- Can specify the maximum number of connections that the server will accept when listening on any one port.
- Free technical support and updates for one year
- Royalty free distribution with your compiled application
- Evaluation versions are fully functional
- No unlock code is required
- Can be used from GUI mode or console mode programs
- Is fully thread safe. Supports most Windows C/C++ compilers (Microsoft [all versions Visual C++ , C++ .NET and C++ .NET], Borland, Watcom, LCC-WIN32, etc.).
- Can be used with Microsoft Foundation Class and Borland C++ Builder programs.
- Does not depend on support libraries. Makes calls to Windows API functions only. Can also be used with Delphi, Visual Basic (VB.NET), PowerBASIC, Visual FoxPro, Visual dBase, Xbase++, and COBOL.
- Order with or without source code for the DLL.
- Programmers, Reference, and Users Manuals provided.
System requirements:
- 32-bit C/C++/C# compiler
Version restrictions:
- 60 days trial
Enhancements:
- cscCryptoGetData : Receives encrypted data.
- cscCryptoPutData : Sends encrypted data.
- cscCryptoGetFile : Receives encrypted file.
- cscCryptoPutFile : Sends encrypted file.
- cscFillRandom : Populate buffer with random numbers.
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