Pacestar UML Diagrammer 6.10.2030
Pacestar UML Diagrammer 6.10.2030 Ranking & Summary
Pacestar UML Diagrammer 6.10.2030 description
Pacestar UML Diagrammer 6.10.2030 offers a powerful tool which can allow you to create UML 2.0 diagrams quickly and easily. Develop, document, and communicate your designs in a systematic yet flexible commonly understood notation. Supports activity, class and object, use case, sequence, state, package, and component deployment diagrams, and more. This specialized drawing and design tool helps you exploit the best aspect of UML, the standardized visual design process without imposing a cumbersome project methodology.
And it simplifies this process so that you can be productive immediately with little or no training. Hyperlinked tips provide instant help. Professional visual design features include full pan and zoom, graphics import, web page export, poster printing, hyperlinks, curves, custom arrowheads, and the ability to add your diagrams to most other documents. Powerful grid and alignment aids keep your diagram attractive. Highly customizable.
Major Features:
- UML DIAGRAMMING GUIDE
Pacestar UML Diagrammer includes the UML Diagramming Guide (pdf), a supplemental user guide and associated on-line help that provides tips, advice, and how-to information for working with the different types of UML diagrams and diagramming constructs. The UML Diagramming Guide explains which shapes and styles to use to represent which UML symbols and paths, how to attach a port to a component, how to adjust interface symbols, what's the best way to label pins, and so on.
This user guide is available in electronic form only. Printed manuals have been discontinued for some time due to lack of demand. The manual is provided as a PDF file which can be viewed with Adobe Acrobat Reader Software, freely downloadable from Adobe's web site. The user guide is detailed and comprehensive, fully illustrated where required for clarity. - UML CONSTRUCTS NOT DIRECTLY SUPPORTED -
The following UML constructs and elements are not directly supported by this software in its present revision. Most are less frequently used parts of UML 2.0, and all can be constructed by using raw symbols and generic line styles when needed. However, there is no direct support or 'awareness' of these items to facilitate the convenience that would otherwise be expected.
Timing Diagrams
Parameter Sets
Explicit Directions (Arrows) within Pins
General Ordering Paths
Certain Redundant Stereotype Symbols
Information Class Stereotypes
Customized Stereotype Symbols - QUALIFIERS
Qualifiers snap onto classes. Once snapped into place, they remain attached when the class symbol moves or is copied. If the class symbol is deleted, the qualifier is deleted as well. Simply select a qualifier from the style bar, drag it near a class, and let it snap into place. - ASSOCIATION NAMES WITH DIRECTION
Associations can be named by simply adding a lateral path label to the association.
Direction arrows can then be added by right clicking on the name label. The label and direction indicator will remain in place when the association is moved around. - PINS
Pins snap onto activity symbols. Once snapped into place, they remain attached when the activity symbol moves or is copied. If the activity symbol is deleted, the pin is deleted as well. Simply select a pin (or a listbox pin) from the style bar, drag it near an activity symbol (or an expansion region), and let it snap into place. - STATE NAME TABS
Name tabs snap onto states. Once snapped into place, they remain attached when the state moves or is copied. Simply select a name tab from the style bar, drag it near a state, and let it snap into place. - STATE ENTRY/EXIT POINTS
Entry and exit points onto states. Once snapped into place, they remain attached when the state moves or is copied. Simply select an entry or exit point from the style bar, drag it near a state, and let it snap into place. - SELF-TRANSITIONS
Self transitions within a state diagram loop back to the originating state symbol state. You can create self-transitions using click-point attach mode, setting a curvature, and clicking at carefully chosen points. But to simplify the process, simply choose the path style, right click on an edge or corner of a state, and choose the Add Self-Transition feature. - MESSAGES
Messages can be created in just a few steps. In communication diagrams you can create labeled messages by simply selecting the message style and stamping the message onto your diagram complete with label. The only additional step is editing the label text. Once created in this fashion, the label remains attached when you move the message, plus you can adjust it as you like. - EMPLATES / PARAMETER LISTS
Parameter lists snap onto classifiers to create templates. Once snapped into place, they remain attached when the symbol moves or is copied. If the class symbol is deleted, the parameter list is deleted as well. Simply select a parameter list from the style bar, drag it near the corner of a class, package, or collaboration symbol, and let it snap into place. - NOTES
Notes are included for all diagrams. Use notes to comment diagrams or attach specific notational elements. You can attach a note with an anchor path to any node in a diagram. Or you can use an anchor to identify a portion of a diagram (not attached to a node). In the latter case, an anchor point is automatically added to the end of the anchor. - PORTS
Ports snap onto components. Once snapped into place, they remain attached when the component symbol moves or is copied. If the component symbol is deleted, the port is deleted as well. Simply select a port (or complex port) from the style bar, drag it near a component (or class or package symbol), and let it snap into place. Private port notation in which the port is entirely within the classifier is supported as well. - INTERFACES
Interface symbols snap onto components with an added path to form an interface. Once added to a component, the interface remains attached when the component moves or is copied. If the component is deleted, the interface is deleted as well. Simply select an interface symbol (provided interfaces or required interfaces) from the style bar, drag it near a component (or class or package symbol), and let it snap into place. - INTERFACES (TO COMPLEX PORTS)
When a component has complex ports, an interface symbol snaps to the nearest complex port on the near edge of the nearest component rather than directly to the edge of the component. - DRAGGING INTERFACES
When you drag an interface that is attached to a connector, it automatically retains the perpendicular path to the component accounting for ports as expected. - LIFELINES -
Lifelines snap onto objects (roles) in sequence diagrams. Once snapped into place, they remain attached when the object moves or is copied. If the object is deleted, the lifeline is deleted as well. Simply select a lifeline from the style bar, drag it below an object, and let it snap into place. Activations can also be snapped to objects in the same manner. - ACTIVATIONS -
Activations snap onto lifelines and other activations. Once snapped into place, they remain attached when the lifeline (or other activation) moves or is copied. If the lifeline (or other activation) symbol is deleted, the activation is deleted as well. Simply select an activation from the style bar, drag it near a lifeline (or over the edge of an existing activation), and let it snap into place. - TERMINATORS -
Terminators (terminate symbols) in sequence diagrams snap onto the ends of activations and lifelines. Once snapped into place, they remain attached when the activation or lifeline moves or is copied. If the activation or lifeline symbol is deleted, the attached terminate symbol is deleted as well. Simply select a terminator from the style bar, drag it near the end of an activation or lifeline, and let it snap into place. (State symbols can also be snapped to lifelines in this manner.) - SLIDING MESSAGES -
Messages that are attached to lifelines or activations in sequence diagrams can slide along the length of the lifeline or activation while maintaining their connections and staying straight. You can drag a message on its own and its label moves along, or you can select a number of messages and slide them as a group. For finer control, or to force a message to become angled, you can select it individually and drag each endpoint where you like. - UML DIAGRAMS SUPPORTED -
Activity Diagrams
Class/Object Diagrams
Communication Diagrams
Component Diagrams
Composite Structure
Deployment Diagrams
Interaction Overview
Package Diagrams
Sequence Diagrams
State Diagrams
Use Case Diagrams
directly
supported
Timing Diagrams - INTERFACES (TO PORTS)
When a component has ports, an interface symbol snaps to the nearest port on the near edge of the nearest component rather than directly to the edge of the component.
Enhancements: New feature, arcs
Requirements:
- 256MB,
- Pentium II
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