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Category
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License
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1
Graphic-Apps -> CAD
Free
Freeware
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Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.

Key Features:
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;
2
Graphic-Apps -> CAD
Free
Freeware
Hide show
Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.

Key Features:
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;
3
Audio-Multimedia -> Video-Animation
Freeware
Hide show
Blender is the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D and game creation and playback with cross-platform compatibility - all in one tidy, easily and free downloadable package!

this software is open-source and licensed under GPL.

sources are available from the developer site.
4
Graphic-Apps -> CAD
Free
Freeware
Hide show
Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.

Key Features:
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;

Array Modifier
The Array Modifier allows you create procedurally duplicated/merged Objects, to make chains, cogs, fractals or even beautiful natural shapes.
Its all fully animatable, with control-Objects defining duplication methods.
Render Pipeline
The new rendering pipeline offers a wealth of new features. It has become tile-based and fully threaded, supporting advanced preview renders, layer-rendering and pass render, with a tight integration to the compositor.
Material (Shading) Nodes
Currently most 3D suites have some kind of "shader editor", typically represented as Nodes or Trees. To easily allow current Materials to become layered or combined, but also to enable a Blender-compatible migration, a hybrid version has been implemented in Blender now.
5
Home-Shell-Desktop -> Screen-Savers
Hide show
PSP Blender screensaver for desktop. Find interesting PSP Blender screens from this resources. The hundreds of PSP Download sites online can be a real heaven for PSP Blender gamers but the main challenge is in choosing the right website to get your downloads from. Check this out and find out what makes PSP Blender a better choice from the other top websites.
6
Graphic-Apps -> CAD
Free
Freeware
Hide show
Continuing Blender 2.4x series, Blender 2.47 is a bugfix release to stabilize the "Bunny Release", serious effort has been put in tracking bugs and fixing them.
Modeling
A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
Smooth proxy style catmull-clark subdivision surfaces
Boolean mesh functions
Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
Python scripting access for custom tools
Animation
Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting
Non-linear animation mixer with automated walkcycles along paths
Constraint system
Vertex key framing for morphing, with controlling sliders
Character animation pose editor
Animatable lattice deformation
Realtime 3D/game creation
Graphical editor for defining interactive behavior without programming
Collision detection and dynamics simulation
Rendering
Very fast inbuilt raytracer
Integral support for the famous Yafray render engine
Oversampling, motion blur, post-production effects, fields, non-square pixels
Environment maps, halos, lens flares, fog
Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
Edge rendering for toon shading
Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
UV texture editor with various mesh unwrap modes
Interface
Flexible user configurable window layout
Powerful object-oriented data system
Files
Save all scene data in a single .blend file
7
Graphic-Apps -> Editors
Freeware
Hide show

Blender 2.49 offers you an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.

Major Features:

  1. Video Texture: The Game Engine now supports multiple streams of video textures for interactive playback in environments. You can use video files (also from URLs), image files, video captures, memory buffer, camera render or a mix of that.
  2. Real-time Dome rendering: This feature allows artists to visualize their interactive projects within an immersive dome environment. Blender supports Fulldome, Truncated domes (front and rear), Planetariums and domes with spherical mirrors.
  3. Game Engine speed-up: Significant speedup has been achieved in several areas;
    • Scene Graph optimizes static objects
    • View Frustum culling
    • Occlusion culling
    • Faster Bullet physics initializing
  4. Bullet Physics: The Bullet library upgrade in this release includes brand new generic 6dof constraint with run-time configurable limits, motors and springs to allow for physics-based vehicles, forklift, robots and ragdolls. And more...
  5. Game Engine Modifier support: Support for non-time dependent modifiers in the GE: no need to apply the modifiers before running the game! Works for physics shape too.
  6. Improved Game Logic and Python API: Improve stability, documentation and completeness for the python API.
    • Attribute access
    • GameObject properties of any type.
    • OpenGL and Geometry modules
    • New logic and the rendering functions
    • Better error feedback
  7. Texture Nodes: Next to Compositing and Materials, Blender Textures now support Node editing. You can use it to create advanced procedural textures, including fractal based systems. And even better, a Texture Nodetree can even become a Brush for painting.
  8. Projection Painting: Painting in the 3D view has been improved to support projection painting which allows you to paint directly onto your model without having to worry about UV mapping or seams.
  9. Etch-a-ton armature sketching: Etch-a-ton is a development snapshot for sketching techniques applied to rigging. It can be used both for creating chains of deformation bones through various subdivision techniques or through retargetting templates
  10. Boolean improvements: In 2.49 you can put a Boolean Modifier on any level in the stack, allowing you to intersect deformed or subdivided models too. You can also insert multiple Booleans in one stack now.
  11. JPEG2000 support: Blender now supports the new high quality JPEG format. It has much better compression, supports Alpha layers, and HDR color up to 16 bits per channel. JPEG2000 support is available in Blender everywhere, including Sequencer, Compositor and UV texture editor.
  12. Python Script extensions: New scripts have been added, tools such as Landscape or Bolt generators, and the importer/exporters had several updates and fixes.
  13. Also worth visiting is the very complete (over 300) Scripts Catalog in our wiki.
  14. Modeling
    • A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
    • Smooth proxy style catmull-clark subdivision surfaces
    • Boolean mesh functions
    • Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
    • Python scripting access for custom tools
  15. Animation
    • Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting
    • Non-linear animation mixer with automated walkcycles along paths
    • Constraint system
    • Vertex key framing for morphing, with controlling sliders
    • Character animation pose editor
    • Animatable lattice deformation
    • Ipo system integrates both motion curve and traditional key-frame editing
    • Audio playback, mixing and editing support for sound synchronisation
    • Python scripting access for custom and procedural animation effects
  16. Realtime 3D/game creation
    • Graphical editor for defining interactive behavior without programming
    • Collision detection and dynamics simulation
    • Python scripting API for sophisticated control and AI, fully defined advanced game logic
    • Supports all OpenGL lighting modes, including transparencies, Animated and reflection-mapped textures
    • Playback of games and interactive 3D content without compiling or preprocessing
    • Audio, using the fmod toolkit
    • Multi-layering of Scenes for overlay interfaces
  17. Rendering
    • Integral support for the famous Yafray render engine
    • Oversampling, motion blur, post-production effects, fields, non-square pixels
    • Environment maps, halos, lens flares, fog
    • Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
    • Edge rendering for
    • Very fast inbuilt raytracer
    • Toon shading
    • Procedural Textures
    • Ambient Occlusion
    • Radiosity solver
    • Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
    • UV texture editor with various mesh unwrap modes
  18. Interface
    • Flexible user configurable window layout
    • Powerful object-oriented data system
    • Anti-aliased fonts with international translation support
    • Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
    • Inbuilt text editor for annotations and editing Python scripts
    • Consistent interface across multiple platforms
  19. Files
    • Save all scene data in a single .blend file
    • .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
    • Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
    • Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats
    • Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin

Enhancements:

  • A lot of smaller features and bug fixes were done for 2.49 as well.
  • Hundreds of reports were handled the past 6 months.

WareSeeker Editor

8
Graphic-Apps -> CAD
Free
Freeware
Hide show
Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.

Key Features:
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;
9
Home-Shell-Desktop -> Screen-Savers
Hide show
PSP Blender review screensaver for desktop. Find interesting PSP Blender review screens from this resources. The hundreds of PSP Download sites online can be a real heaven for PSP Blender gamers but the main challenge is in choosing the right website to get your downloads from. Check this out and find out what makes PSP Blender a better choice from the other top websites.
10
Network-Internet -> Browsers
$0.00
Freeware
Hide show

Breville 800JEXL toolbar is designed for Internet Explorer. With high quality functions, this application supports IE, bringing benefits for users.

Major Features:

  1. Finds product info, reviews, and great deals on the Breville 800JEXL Juice Fountain.
  2. Links quickly provide you the info you are looking for.

Requirements: Internet Explorer

WareSeeker Editor

11
Portable-Software -> Graphics
GPL
Hide show
Blender Portable is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback (Blender is available for all major operating systems under the GNU General Public License).

Plus, it leaves no personal information behind on the machine you run it on, so you can take your Blender application wherever you go.


Blender therefore is fully free to use and distribute within any educational, professional or commercial environment. Artwork created with Blender - including python scripts - is the sole property of the creator.
12
Graphic-Apps -> CAD
Free
Freeware
Hide show
Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.
Key Features:
For Requires Irix 6.5
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;
13
Graphic-Apps -> CAD
Free
Freeware
Hide show
Aimed world-wide at media professionals and artists, Blender can be used to create 3D visualizations, stills as well as broadcast and cinema quality video, while the incorporation of a real-time 3D engine allows for the creation of 3D interactive content for stand-alone playback.
Originally developed by the company Not a Number (NaN), Blender now is continued as Free Software, with the source code available under the GNU GPL license. It now continues development by the Blender Foundation in the Netherlands.
Key Features:
For Unix; Requires FreeBSD 6.2
Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, weighting, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation;
Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems;
High quality 3D architecture enabling fast and efficient creation work-flow;
14
Business-Finance -> Business-Finance
Free
Freeware
Hide show
The Blender source code is licensed under the GNU General Public License and is available through the blender.org SVN server.
The source code is available in multiple formats:
online through https at https://svn.blender.org/svnroot/bf-blender/trunk/
through Command line SVN Access
as a downloadable daily checkout
Useful reading and things to do for (new) developers:
Overview of all current Blender coding projects.
The Guides & Standards section
but in particular An introduction to the Blender source
The BlenderDev pages on wiki.blender.org offer free space for anyone to contribute proposals or document ongoing projects.
15
Software-Development -> Components-Libraries
$51
Shareware
Hide show
Real Blender will add the power to create color gradients to your applications! With full support for the alpha channel and system colors. This a truly unique and rare component.

Real Blender offers versatility in your Windows Forms applications that go beyond the boundaries of regular color picker components. You can set the limits to how many colors are allowed and where they can go. Full positioning as used by the .Net CLR and the complete ARGB (Alpha Red Green Blue) hexadecimal breakdown can be displayed using the ShowDetails property. Completely customisable.

16
Graphic-Apps -> Editors
Freeware
Hide show

Blender 2.49 RC1 is a useful product which functions as an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.

Major Features:

  1. Modeling
    • A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
    • Smooth proxy style catmull-clark subdivision surfaces
    • Boolean mesh functions
    • Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
    • Python scripting access for custom tools
  2. Animation
    • Armature (skeleton) deformation with forward/inverse kinematics with pole target support
    • Auto IK allows posing FK chains easily
    • Non-linear animation editor for mixing individual actions created in Action editor
    • Automated walkcycles along paths
    • Animated constraint system
    • Vertex key framing for morphing, with controlling sliders
    • Edit and create new blendshapes from existing targets
    • Character animation pose editor
    • 'Ipo' system integrates both motion curve and traditional key-frame editing
    • Audio playback, mixing and editing support for sound synchronisation
    • Timeline offers fast acces to many playback functions, autokey, help markers
    • Python scripting access for custom and procedural animation effects
  3. Realtime 3D/game creation
    • Graphical editor for defining interactive behavior without programming
    • Collision detection and dynamics simulation
    • Python scripting API for sophisticated control and AI, fully defined advanced game logic
    • Supports all OpenGL lighting modes, including transparencies, Animated and reflection-mapped textures
    • Playback of games and interactive 3D content without compiling or preprocessing
    • Audio, using the fmod toolkit
    • Multi-layering of Scenes for overlay interfaces
  4. Rendering
    • Very fast inbuilt raytracer
    • Integral support for the famous Yafray render engine
    • Oversampling, motion blur, post-production effects, fields, non-square pixels
    • Environment maps, halos, lens flares, fog
    • Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
    • Edge rendering for toon shading
    • Procedural Textures
    • Ambient Occlusion
    • Radiosity solver
    • Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
    • UV texture editor with various mesh unwrap modes
  5. Interface
    • Flexible user configurable window layout
    • Powerful object-oriented data system
    • Anti-aliased fonts with international translation support
    • Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
    • Inbuilt text editor for annotations and editing Python scripts
    • Consistent interface across multiple platforms
  6. Files
    • Save all scene data in a single .blend file
    • .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
    • Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
    • Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats
    • Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin
  7. Rigging
    • Fast skeleton creation mode
    • Interactive 3D paint for vertex weighting
    • Fast envelope based skinning
    • Automatic Skinning that really works (heat equilibrium based)
    • Mirror editing (bone creation and weight painting)
    • Double Quaternions reduce shrinking and other bone deformation errors
    • Volume deformer uses a mesh cage to deform complex meshes with great results
    • Bone layers and colored groups for better rig organization
    • B-spline interpolated bones; forget about elbow twists
    • Constraint stack for IK solver setup and other constraints
    • PyConstraints; if you need something not yet implemented code it in python with real time feed back, no compiling needed
  8. UV Unwrapping
    • Conformal and Angle Based unwrapping methods
    • Interactive transform of UV maps by vertex pinning
    • Proportional falloff editing of UV maps for smooth transformations
    • Seam based unwrapping
    • Cube, Cylinder, Sphere, View projections
    • Catmull-Clark subdivition of UVs for less distortion
    • Minimize stretch tool allows to reduce area distortion
    • Multiple UV layers
  9. Shading
    • Diffuse shaders such as Lambert, Minnaert, Toon, Oren-Nayar, Lambert
    • Specular shaders such as WardIso, Toon, Blinn, Phong, CookTorr
    • Node editor for creating and mixing complex materials
    • PyNodes: write your own Python shaders with realtime feedback, no need to compile
    • Material previews rendered by main render engine
    • Fast, realistic subsurface scattering
    • Blurry reflections and refractions
    • Tangent shading to give any shader an anisotropic effect
    • Versatile procedural textures system
    • Reflection maps
    • Normal, displacement and bump maps
  10. Physics and Particles
    • Particle system can be attached to any mesh object. Control methods include weight painting, textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometry
    • Hair strands can be created by a static particle system, supporting all particle control methods
    • Fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur and is integrated with the particle system
    • Realtime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision detection and particle field effects like Wind or Vortex, soft bodies can also be baked for faster playback/rendering
    • Game engine rigid body physics can be easily baked into animation curves
  11. Imaging and Compositing
    • Compositor tightly integrated and aligned with the rendering pipeline
    • MultiLayer OpenEXR files allow to store and reuse raw renderlayer and passes data
    • Complete list of composite node filters, convertors, color and vector operators and mixers including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp, Gamma Correct
    • Preview panel to define the portion of interest. A composite then only happens on this part
    • Threaded and memory efficient (up to 8 processors)
    • Near realtime sequencer can edit hours of video
    • Waveform and U/V scatter plots
    • Open and write many audio & video file formats using ffmpeg
    • Can render using frameserver-support directly into foreign applications
    • Supports float images as well as regular 8 bits images
    • Curves tool allows you to create a mapping from the float range to a displayable result (for HDR images)

Requirements:

  • Windows 2000, XP, Vista
  • Mac OS X (PPC and Intel)
  • Linux (i386)
  • Linux (PPC)
  • FreeBSD 5.4 (i386)
  • SGI Irix 6.5
  • Sun Solaris 2.8 (sparc)

WareSeeker Editor

17
Graphic-Apps -> Editors
Freeware
Hide show

Blender 2.49 RC3 is designed as a professional tool for 3D modeling, rendering, animation, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.

Major Features:

  1. Interface
    • Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow
    • Flexible and fully configurable window layout with as many screen setups as you prefer
    • Undo support on all levels
    • Anti-aliased fonts with international translation support
    • Any window space can be easily switched to any window type (curve editor, NLA, 3D view etc)
    • Built-in text editor for annotations and editing Python scripts
    • Graphical user interface for Python scripts
    • Custom themes
    • Consistent interface across all platforms
  2. Rigging
    • Fast skeleton creation mode
    • Interactive 3D paint for vertex weighting
    • Fast envelope based skinning
    • Automatic Skinning that really works (heat equilibrium based)
    • Mirror editing (bone creation and weight painting)
    • Double Quaternions reduce shrinking and other bone deformation errors
    • Volume deformer uses a mesh cage to deform complex meshes with great results
    • Bone layers and colored groups for better rig organization
    • B-spline interpolated bones; forget about elbow twists
    • Constraint stack for IK solver setup and other constraints
    • PyConstraints; if you need something not yet implemented code it in python with real time feed back, no compiling needed
    • Animation
    • Armature (skeleton) deformation with forward/inverse kinematics with pole target support
    • Auto IK allows posing FK chains easily
    • Non-linear animation editor for mixing individual actions created in Action editor
    • Automated walkcycles along paths
  3. Animated constraint system
    • Vertex key framing for morphing, with controlling sliders
    • Edit and create new blendshapes from existing targets
    • Character animation pose editor
    • 'Ipo' system integrates both motion curve and traditional key-frame editing
    • Audio playback, mixing and editing support for sound synchronisation
    • Timeline offers fast access to many playback functions, autokey, help markers
    • Python scripting access for custom and procedural animation effects
  4. UV Unwrapping
    • Conformal and Angle Based unwrapping methods
    • Interactive transform of UV maps by vertex pinning
    • Proportional falloff editing of UV maps for smooth transformations
    • Seam based unwrapping
    • Cube, Cylinder, Sphere, View projections
    • Catmull-Clark subdivition of UVs for less distortion
    • Minimize stretch tool allows to reduce area distortion
    • Multiple UV layers
    • Demo Movie
  5. Physics and Particles
    • Particle system can be atached to any mesh object. Control methods include weight painting, textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometry
    • Hair strands can be created by a static particle system, supporting all particle control methods
    • Fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur and is integrated with the particle system
    • Realtime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision detection and particle field effects like Wind or Vortex, soft bodys can also be baked for faster playback/rendering
    • Game engine rigid body physics can be easily baked into animation curves
  6. Realtime 3D/Game Creation
    • Graphical logic editor for defining interactive behavior without programming
    • Collision detection and dynamics simulation now support Bullet Physics Library. Bullet is an open source collision detection and rigid body dynamics library developed for Play Station 3
    • Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh with auto deactivation mode
    • Discrete collision detection for RigidBody simulation
    • Support for in-game activation of dynamic constraints
    • Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc
    • Python scripting API for sophisticated control and AI, fully defined advanced game logic
    • Support all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures
    • Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated materials, support for Normal Maping and Parallax Mapping
    • Playback of games and interactive 3D content without compiling or preprocessing
    • Audio, using the SDL toolkit
    • Multi-layering of Scenes for overlay interfaces
  7. Modeling
    • A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
    • Very fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing
    • Full multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth, Pinch, Inflate, Grab) supporting symmetry
    • Modifier stack deformers such as Lattice, Curve, Armature or Displace
    • Mirror modifier with middle vertices clipping and automatic deletion of inner faces
    • Non destructive real time Boolean and Array modifiers
    • Mesh modeling based on vertex, edge and/or face selection
    • Smooth soft selection editing tools for organic modeling
    • Python scripting access for custom tools
  8. Rendering
    • Very fast inbuilt raytracer
    • Oversampling, motion blur, post-production effects, fields, non-square pixels
    • Tile-based and fully threaded
    • Render layers and passes
    • Render baking to UV maps and object to object baking (full render, ambient occlusion, normals, textures)
    • Render engine tightly integrated with the node compositor
    • Halo, lens flares and fog effects
    • Vector motion-blur post-process effect (using node compositor)
    • Realistic defocus (DOF) post-process effect (using node compositor)
    • Edge rendering for toon shading
    • Interactive preview rendering panel in any 3d view
    • Ambient Occlusion
    • Radiosity solver
    • Integral support for the Yafray render engine
    • Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight, Lux render, Indigo, V-Ray
  9. Shading
    • Diffuse shaders such as Lambert, Minnaert, Toon, Oren-Nayar, Lambert
    • Specular shaders such as WardIso, Toon, Blinn, Phong, CookTorr
    • Node editor for creating and mixing complex materials
    • PyNodes: write your own Python shaders with realtime feedback, no need to compile
    • Material previews rendered by main render engine
    • Fast, realistic subsurface scattering
    • Blurry reflections and refractions
    • Tangent shading to give any shader an anisotropic effect
    • Versatile procedural textures system
    • Reflection maps
    • Normal, displacement and bump maps
  10. Imaging and Compositing
    • Compositor tightly integrated and aligned with the rendering pipeline
    • MultiLayer OpenEXR files allow to store and reuse raw renderlayer and passes data
    • Complete list of composite node filters, convertors, color and vector operators and mixers including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp, Gamma Correct
    • Preview panel to define the portion of interest. A composite then only happens on this part
    • Threaded and memory efficient (up to 8 processors)
    • Near realtime sequencer can edit hours of video
    • Waveform and U/V scatter plots
    • Open and write many audio & video file formats using ffmpeg
    • Can render using frameserver-support directly into foreign applications
    • Supports float images as well as regular 8 bits images
    • Curves tool allows you to create a mapping from the float range to a displayable result (for HDR images)
  11. Files
    • Save all scene data in a single .blend file, even images, sounds or fonts can be packed for easy transportation
    • Powerful built-in database system allowing instances, scene management, and dynamic linking multiple project files
    • .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
    • Read and write support for many other 2D and 3D formats
    • 2D:TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
    • 3D:3D Studio, AC3D, COLLADA, FBX Export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, X3D Extensible 3D, xfig export
  12. Supported Platforms
    • Windows 2000, XP, Vista
    • Mac OS X (PPC and Intel)
    • Linux (i386)
    • Linux (PPC)
    • FreeBSD 5.4 (i386)
    • SGI Irix 6.5
    • Sun Solaris 2.8 (sparc)

Requirements:

  1. Operating Systems
    • Windows 2000, XP or Vista
    • Mac OS X 10.2 and later
    • Linux 2.2.5 i386
    • Linux 2.3.2 PPC
    • FreeBSD 6.2 i386
    • Irix 6.5 mips3
    • Solaris 2.8 sparc
  2. Minimal specs for Hardware
    • 300 MHz CPU
    • 128 MB Ram
    • 20 MB free hard disk Space
    • 1024 x 768 px Display with 16 bit color
    • 3 Button Mouse
    • Open GL Graphics Card with 16 MB Ram
  3. Good specs for Hardware
    • 2 Ghz dual CPU
    • 2 GB Ram
    • 1920 x 1200 px Display with 24 bit color
    • 3 Button Mouse
    • Open GL Graphics Card with 128 or 256 MB Ram
  4. Production specs for Hardware
    • 64 bits, Quad core CPU
    • 8 GB Ram
    • two times 1920 x 1200 px Display with 24 bit color
    • 3 Button Mouse + tablet
    • Open GL Graphics Card with 768 MB Ram, ATI FireGL or Nvidia Quadro
    • WareSeeker Editor

18
Utilities -> File-Encryption
Freeware
Hide show
Blender is a steganography program that makes it easier to write hidden messages in such a way that no one apart from the intended recipient knows of the existence of the message; this is in contrast to cryptography, where the existence of the message itself is not disguised, but the content is obscured. The encryption used for storing message data is Rijndael/AES 256-bit with "salt". Features
  • Messages are concealed within the lowest bits of noisy images or sound files.
  • Supports BMP, GIF, TIF, PNG, WAV, MID and .NET Assemblies.
19
Games -> 3D-Action
$0.00
Freeware
Hide show
Carnage Blender is a free multiplayer online role-playing game. The main purpose of the game is to kill the other players, using whatever strategies suit you best. Gain your fame and fortune by fighting your way up the player rankings using brute force, powerful magical spells, or clever enchantments.

Then take your riches and apply them to another major aspect of the game, its economics. Buy better weapons and armor, auction off your old equipment to the highest bidder, rent your unused items out to other players to make a bit of extra cash, or even become a skilled blacksmith making money by forging upgrades for other players.

And dont forget the community. Friendly admins running things, helpful mentors available to ease a newbie in, active discussion forums and a real-time chat. You can also join a clan or start your own for even more added bonuses.
20
Graphic-Apps -> Other
Freeware
Hide show

X-Blender 2.48a (Python) offers users a handy yet very useful software that is suitable for use on portable drives such as a USB drive, not require any installation, save settings into own folder and can be moved easy. This launcher, called winPenPack launcher, was written and is supported by winPenPack Team.

Major Features:

  1. Software present on WinPenPack, and also the single packed programs, are always standalone, so they don't need setup procedures.
  2. All portable apps can be directly launched from your pen drive, passing through a simple and useful main menu, very similar to windows quick launch.
  3. When your pen drive is plugged into the host PC, you can immediately have your preferred apps ready to go.

Enhancements: Version 2.48a (Python) includes unspecified updates.