freq ramps

freq 1.0
freq show screws around with your audio and ouputs. more>> freq show screws around with your audio and ouputs an unholy version of whatever you fed it
A - choose 1 from 11, using the power of your ears to decide which you like best
B - like A, but B
mode - choose 1 from 9 ways that A fucks up B, or B shits on A
xy pad - using your mouse, a midi pad or sheer will power, move the puck around to influence how much freq show will defecate on your audio<<less
Freq. 1.0
Displays the frequency of letters more>> This program counts the number of each letter in a given block of text. It allows you to import text or type directely into the program. It gives the results in a table that can be saved for future reference. It is a great utility for doing things such as frequency analysis for decrypting direct substitution cyphers such as a=e, c=f, d=g. This utility will help you solve those types of codes. It is nothing fancy, but I wanted a utility that does this but there were none available on Version Tracker so I offer this to you. Realbasic source code available upon request.<<less
Frequency Converter 1.02
Freq takes is an application developed to allow you to easily convert between frequencies and notes more>>
One of the most common problems when youre working with an EQ is identifying exactly what it is you want to tweak.
Freq takes some of the guesswork out of the process which can then be used to help target specific areas in the mix.
Freq also outputs cents based from A0 (27.5hz), for eqs that do not use named frequencies, and supports fractional notes +/- 50 cents. This utility is only available in a GUI form, for Window 95/98/NT.
FFRend 1.7.01
A smart and powerful renderer for Freeframe plugins. more>> A smart and powerful renderer for Freeframe plugins.
FFRend (Freeframe Renderer) is a renderer for Freeframe plugins that will allow you to easilychain any number of plugins together, automate their parameters using oscillators, and record the output to an AVI file. The input is a video (AVI), still image (BMP/JPG/GIF), or source plugin.
Most VJ softwares support Freeframe, and can record their output, so what makes FFRend different? FFRend is optimized for content generation, whereas VJ softwares are typically optimized for live performance. The key difference is that FFRend never drops frames, even when your project is too CPU-intensive to be rendered in real time.
Its also possible to perform with FFRend, though you may have to lower the resolution, simplify your plugin chain, or use a more powerful PC, in order to get an acceptable frame rate. All parameters and oscillator settings can be controlled via MIDI.
FFRend supports plugin authoring, which means you can export a FFRend project as a Freeframe plugin. The exported plugin is called a metaplugin, because it uses other plugins as components. A metaplugin can be used in any Freeframe-compatible host application, and behaves as if you were running the equivalent project in FFRend.
FFRend is free, open-source software for Windows 2000/XP. It includes comprehensive help, an installer, and a simple demo project. If you want to render complex effects at high resolution, using chains of automated Freeframe plugins, FFRend is your friend.
Main features:
- All plugin parameters can be automated using LFOs (Low-Frequency Oscillators) with various waveforms (e.g. triangle, sine, ramp, square, pulse, random).
- The plugin chain and all its parameter and automation settings can be saved as a project.
- The plugin order can be changed at any time via dragging, without disrupting the plugin states.
- Plugins can be temporarily bypassed or soloed.
- The plugin frame size is variable, so you can preview the output in real time by lowering the resolution, and then record it at a higher resolution.
- Theres no 2 GB limit on the output file, so uncompressed output is limited only by disk space.
- A master speed control is provided, allowing you to affect the frequency of all your automations at once.
- Full screen is supported, as well as DirectDraw Exclusive mode which eliminates tearing.
- Dual-monitor support allows you to have the applications controls on one monitor and the output full-screen on the other.
- All parameters and oscillator settings can be controlled via MIDI; assignments can be created via editing, or "learned".
- FFRend supports unlimited undo.
- Multi-input (mixer) plugins are supported, and complex signal routing can be created using the Patch Bay bar.
- A File Browser bar is included, with tabs for Projects, Plugins, and Clips, plus a Monitor bar for viewing the output in dual-monitor mode.

RetroDelay 1.03
Retro Delay is a flexible allround delay effect in VST format. more>> Retro Delay is a flexible allround delay effect in VST format.
It has the character and sound of a vintage delay unit but features many modern options.
Besides delays, it can produce a wide range of modulation, chorus, flanger and phaser effects.
Features:
Independent left and right channel delay lines
BPM synced or manual times (up to 6 seconds)
Forwards or backwards delays
X-feedback
Ping-pong delays
1 feedback pass, there will always be 1 feedback
Optional negative feedback for phaser/flanger effects
Optional short delay times for phaser/flanger effects
Integrated automatic limiter
2 BPM synced LFOs 1 modulates filter cutoff, the other the delay time (only available for forwards delay)
4 LFO modes, sine, triangle, ramp, envelope follower
LFO, left/right channel inverse options
24dB/oct resonant filter placed in the feedback path
Switchable lowpass, bandpass, highpass, lowshelf and highshelf mode.
Saturation
Saturate and limit parameters
2 different types
Old-school spring reverb
Size, color and mix parameters
Optional mono mode
Fade out option, when using high feedback setings
Fade out time parameter
Pitchbend wheel, for smooth delay time changes<<less
Grind Crash Course 1.0
Grind Crash Course is a game in which you have to ride the ramp, catch major air and crash for big points. more>> <<less
Retro Delay 1.03
A flexible allround delay effect in VST format. more>>
Main features:
- Independent left and right channel delay lines
- BPM synced or manual times (up to 6 seconds)
- Forwards or backwards delays
- X-feedback
- Ping-pong delays
- 1 feedback pass, there will always be 1 feedback
- Optional negative feedback for phaser/flanger effects
- Optional short delay times for phaser/flanger effects
- Integrated automatic limiter
- 2 BPM synced LFOs 1 modulates filter cutoff, the other the delay time (only available for forwards delay)
- 4 LFO modes, sine, triangle, ramp, envelope follower
- LFO, left/right channel inverse options
- 24dB/oct resonant filter placed in the feedback path
- Switchable lowpass, bandpass, highpass, lowshelf and highshelf mode.
- Saturation
- Saturate and limit parameters
- 2 different types
- Old-school spring reverb
- Size, color and mix parameters
- Optional mono mode
- Fade out option, when using high feedback setings
- Fade out time parameter
- Pitchbend wheel, for smooth delay time changes
System requirements:
- VST Host System

Crash Tester
Crash Tester is released to allow users to play a crash test dummy who must jetboard down a ramp, avoiding the cones and other obstacles to get to the end more>> <<less
Half Life 2 Buggy Supertrack map 2.0
Half Life 2 Buggy Supertrack map is a huge and accurate map which you can not ignore. more>>
Half Life 2 Buggy Supertrack map 2.0 is a huge and accurate map which you can not ignore.
Based on the first buggy supertrack, this map includes 17+ ramps, jeeps with special "abilities," various gaps to clear, and several unlockables and secrets (some of which may never be discovered). Use the ramps to the best of your abilities; experiment with the throttle in air; try to unlock the Tajma Hauler (the super-fast-nitrous hill-climber, which could potentially climb a tree if it wanted to.)
The map is full of "destructables"--what may seem like a normal part of the map may just collapse if it takes enough damage. Just for fun, I have given a few of the jeeps a damage system; a radiator, fan and engine, which depending on the ammount of damage you inflict, will cause mild/serious side effects. Again, this can be played as a single player map (recommended) and has Deathmatch spawns as well.
Blender 2.49 RC1
Blender is an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X. more>>
Blender 2.49 RC1 is a useful product which functions as an open source software for 3D modeling, rendering, animation, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X.
Major Features:
- Modeling
- A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
- Smooth proxy style catmull-clark subdivision surfaces
- Boolean mesh functions
- Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
- Python scripting access for custom tools
- Animation
- Armature (skeleton) deformation with forward/inverse kinematics with pole target support
- Auto IK allows posing FK chains easily
- Non-linear animation editor for mixing individual actions created in Action editor
- Automated walkcycles along paths
- Animated constraint system
- Vertex key framing for morphing, with controlling sliders
- Edit and create new blendshapes from existing targets
- Character animation pose editor
- 'Ipo' system integrates both motion curve and traditional key-frame editing
- Audio playback, mixing and editing support for sound synchronisation
- Timeline offers fast acces to many playback functions, autokey, help markers
- Python scripting access for custom and procedural animation effects
- Realtime 3D/game creation
- Graphical editor for defining interactive behavior without programming
- Collision detection and dynamics simulation
- Python scripting API for sophisticated control and AI, fully defined advanced game logic
- Supports all OpenGL lighting modes, including transparencies, Animated and reflection-mapped textures
- Playback of games and interactive 3D content without compiling or preprocessing
- Audio, using the fmod toolkit
- Multi-layering of Scenes for overlay interfaces
- Rendering
- Very fast inbuilt raytracer
- Integral support for the famous Yafray render engine
- Oversampling, motion blur, post-production effects, fields, non-square pixels
- Environment maps, halos, lens flares, fog
- Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
- Edge rendering for toon shading
- Procedural Textures
- Ambient Occlusion
- Radiosity solver
- Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
- UV texture editor with various mesh unwrap modes
- Interface
- Flexible user configurable window layout
- Powerful object-oriented data system
- Anti-aliased fonts with international translation support
- Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
- Inbuilt text editor for annotations and editing Python scripts
- Consistent interface across multiple platforms
- Files
- Save all scene data in a single .blend file
- .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
- Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
- Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats
- Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin
- Rigging
- Fast skeleton creation mode
- Interactive 3D paint for vertex weighting
- Fast envelope based skinning
- Automatic Skinning that really works (heat equilibrium based)
- Mirror editing (bone creation and weight painting)
- Double Quaternions reduce shrinking and other bone deformation errors
- Volume deformer uses a mesh cage to deform complex meshes with great results
- Bone layers and colored groups for better rig organization
- B-spline interpolated bones; forget about elbow twists
- Constraint stack for IK solver setup and other constraints
- PyConstraints; if you need something not yet implemented code it in python with real time feed back, no compiling needed
- UV Unwrapping
- Conformal and Angle Based unwrapping methods
- Interactive transform of UV maps by vertex pinning
- Proportional falloff editing of UV maps for smooth transformations
- Seam based unwrapping
- Cube, Cylinder, Sphere, View projections
- Catmull-Clark subdivition of UVs for less distortion
- Minimize stretch tool allows to reduce area distortion
- Multiple UV layers
- Shading
- Diffuse shaders such as Lambert, Minnaert, Toon, Oren-Nayar, Lambert
- Specular shaders such as WardIso, Toon, Blinn, Phong, CookTorr
- Node editor for creating and mixing complex materials
- PyNodes: write your own Python shaders with realtime feedback, no need to compile
- Material previews rendered by main render engine
- Fast, realistic subsurface scattering
- Blurry reflections and refractions
- Tangent shading to give any shader an anisotropic effect
- Versatile procedural textures system
- Reflection maps
- Normal, displacement and bump maps
- Physics and Particles
- Particle system can be attached to any mesh object. Control methods include weight painting, textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometry
- Hair strands can be created by a static particle system, supporting all particle control methods
- Fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur and is integrated with the particle system
- Realtime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision detection and particle field effects like Wind or Vortex, soft bodies can also be baked for faster playback/rendering
- Game engine rigid body physics can be easily baked into animation curves
- Imaging and Compositing
- Compositor tightly integrated and aligned with the rendering pipeline
- MultiLayer OpenEXR files allow to store and reuse raw renderlayer and passes data
- Complete list of composite node filters, convertors, color and vector operators and mixers including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp, Gamma Correct
- Preview panel to define the portion of interest. A composite then only happens on this part
- Threaded and memory efficient (up to 8 processors)
- Near realtime sequencer can edit hours of video
- Waveform and U/V scatter plots
- Open and write many audio & video file formats using ffmpeg
- Can render using frameserver-support directly into foreign applications
- Supports float images as well as regular 8 bits images
- Curves tool allows you to create a mapping from the float range to a displayable result (for HDR images)
Requirements:
- Windows 2000, XP, Vista
- Mac OS X (PPC and Intel)
- Linux (i386)
- Linux (PPC)
- FreeBSD 5.4 (i386)
- SGI Irix 6.5
- Sun Solaris 2.8 (sparc)
WareSeeker Editor
Key, Blur, RGB Curves, Z Combine, Color Ramp, Gamma Correct. Preview panel to define the portionLicense:Freeware
TuberPlayer 1.07
Tuber Player is a FREE Multiple audio format player for Windows. It supports the following formats: OGG, MP1, MP2, MP3, MO3, IT, MOD, MTM, S3M, UMX, XM, WAV and Playlists support. The player uses a few system resources and has got small size! more>>
- OGG: Ogg Vorbis format stream
- MP1: MPEG layer 1 format stream
- MP2: MPEG layer 2 format stream
- MP3: MPEG layer 3 format stream
- MO3: Modules with packed samples
- IT: Impulse Tracker modules
- MOD: ProTracker modules
- MTM: MultiTracker modules
- S3M: ScreamTracker III modules
- UMX: Musics from Unreal and Unreal Tournament
- XM: FastTracker modules
- WAV: Wave Files
Together with Tuber, a fun character from a new 3D arcade "Adventures of Tuber", you will plunge you into the world of music that you love!
The advantage of the player is that it uses little of system resources and has got small size (about 500 Kb)! Tuber player has got a user-friendly interface and a transport panel easy to manage.
Tuber Player is the way to enjoy your music on a whole new level!
Major Features:
- Gapless output: Gapless playback of all supported formats
- Interpolation & volume/pan ramping
- Saved/preset settings
- Save settings (DSP/etc) to be automatically used each time specific tracks or file types are played, save presets for quick application at any time
- Open files/folders from Windows Explorer,
- Unicode file support: Support for Russian, etc...
- Visualization: Volume and pan levels dependable visualization
- Mute button, pan reset button
- System Management from the System Tray
- Looping switch this can be set to never loop and always loop
- No installation
System Requirements:
- CPU 700 MHz
- 128 MB System memory
- OpenGL 1.5
- DirectX 6.0 or higher.
Interpolation & volume/pan ramping ? Saved/preset settings ? Save settings (DSP/etc) to beLicense:Freeware
Star Trek: Voyager - Elite Force Faceoff map
Star Trek: Voyager - Elite Force Faceoff map comes as a versatile CTF map with two bases facing each other connected by four ramps. more>> <<less
Thrummaschine 1.0
A 3-band distortion effect with independant, LFO-driven filters. more>>
Main features:
- 3 user-defined bands for bass, mid and high freqencies, with overlap if required
- 3 filters with tempo-sync LFO, for each freq band
- overdrive, distortion and bitcrush effects
- send level for each band to each effect
- pan and volume for each band
NOTE: Thrummaschine is capable of nasty loudness if you push the settings hard, keep volumes low while you play with the contro
System requirements:
- VST Host System
Tuber Player 1.02
Tuber Player application was designed to be a FREE Multiple audio format player for Windows more>>
Tuber Player supports the following formats:
- OGG: Ogg Vorbis format stream
- .MP1: MPEG layer 1 format stream
- .MP2: MPEG layer 2 format stream
- .MP3: MPEG layer 3 format stream
- .MO3: Modules with packed samples
- .IT: Impulse Tracker modules
- .MOD: ProTracker modules
- .MTM: MultiTracker modules
- .S3M: ScreamTracker III modules
- .UMX: Musics from Unreal
- .XM: FastTracker modules
- .WAV: Wave Files
Together with Tuber, a fun character from a new 3D arcade ?Adventures of Tuber?, you will plunge you into the world of music that you love! The advantage of the player is that it uses little of system resources and has got small size (about 300 Kb)! Tuber player has got a user-friendly interface and a transport panel easy to manage. Tuber Player is the way to enjoy your music on a whole new level!
Main features:
- Gapless output: Gapless playback of all supported formats
- Interpolation & volume/pan ramping
- Saved/preset settings
- Save settings (DSP/etc) to be automatically used each time specific tracks or file types are played, save presets for quick application at any time
- Open files/folders from Windows Explorer
- Unicode file support: Support for Russian, etc...
- Visualization: Volume and pan levels dependable visualization
Miscellaneous:
- Mute button, pan reset button
- System Management from the System Tray
- Looping switch - this can be set to never loop and always loop
- No installation
Gray Simulator 1.1
Gray Simulator is OPC Server that can be usefull in OPC Clients debugging more>>
Gray Simulator provides a set of various OPC tags: harmonic waves; triangle waves; square waves; ramps; random numbers and logical variables; random strings; random dates; enumerations; storage registers of different types. This OPC simulator is fully compliant with OPC Data Access 1.00, 2.05a and 3.00.

