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FS2002 Resample Texture Converter 4.00.1

FS2002 Resample Texture Converter 4.00.1


Purpose-built tool for the batch conversion of 256x256x24 bit images more>>
FS2002 Resample Texture Converter - Purpose-built tool for the batch conversion of 256x256x24 bit images created by the FS2000 terrain sdk tools into the required DXT1 textures for FS2002.
FS2002 Resample Texture Converter includes optional replacement colour, selectable transparent colour.
Converts using my original DXT1 compression code so avoids the nVidia bug with some DXT1a conversions
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Download (174KB)
Added: 2006-10-25 License: Freeware Price:
1113 downloads
FSTerrain 2002 4.00.37

FSTerrain 2002 4.00.37


FsTrn22 is a program to attempt to make use of the FS2002 Terrain SDK tools for the creation of Enhanced Mesh terrain more>>
FsTrn22 is a program to attempt to make use of the FS2002 Terrain SDK tools for the creation of Enhanced Mesh terrain in FS2000, FS2002 and CFS2. The data is displayed graphically and can be edited in a paint program.
It has the ability to edit 16bit terrain data in a paint prog and convert to DEM/BGL.
It will create suitable INFand DEM files and run the SDK tools for you to directly create terrain bgls. FSTerrain 2002 can also interpolate the 30 second data to 3.75 sec, 7.5 sec or 15 sec data.
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Download (364KB)
Added: 2006-10-20 License: Freeware Price:
659 downloads
DXTBmp 4.00.84

DXTBmp 4.00.84


DXTBmp - 16/32 bit Texture Formats in Flight Simulator and CFS2 more>>
DXTBmp - 16/32 bit Texture Formats in Flight Simulator and CFS2
FS2000 introduced several new texture formats for Aircraft and Objects. Expanding on the 8 bit Extended Bitmap format introduced in CFS it added the increased colour depth of 16 bit (65536 colours) and larger texture sizes (up to 1024x1024 and also non-square). These 16 bit textures came in 2 main variations - 4444 (4 bit transparency) and pure 565 for normal textures for textures requiring an Alpha channel (mainly Clouds but also used for some objects requiring transparent parts).
The Beta version of CFS2 introduced another format - 5551 (1 bit Transparency) which is not supported by FS2000.
The Release version of CFS2 replaced the 565 and 5551 formats with a new compressed format. Instead of four 565 "Normal" and four 5551 "Damage" 512x512 textures for each of the main Aircraft it uses one DXT Opaque "Normal" and one DXT Opaque+Alpha "Damage" 1024x1024 texture for each Aircraft. Because these are compressed they are each the same filesize as just one of the old 512x512 textures giving a saving of several megabytes for each Aircraft.
CFS2 also supports another new format - DXT3. This doesn`t seem to be used in any standard textures but will work. DXT3 is a combination of DXT1 with a 4 bit Alpha Channel. Basicly giving the functionality of the 444-4 format with 50% compression.
Both FS2000 and CFS2 support a 32 bit 888-8 format also. This has 24 bit RGB with an 8 bit Alpha channel
FS2002 continues the use of DXT started by CFS2. The DXT3 format is used in the default Aircraft to add Reflective values to a texture using the Alpha channel. This feature relies on the internal coding of the MDL so Aircraft created with FSDS will see the DXT3 Alpha channel as a normal Transparency channel while FS2002 Default Aircraft (and possibly new Aircraft created with the GMax design program) will see the Alpha channel as a "Reflection map".
CFS3 took a new direction and wen over almost exclusively to DDS format for textures. It also extended the use of DXT by adding DXT5.
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Download (938KB)
Added: 2006-10-19 License: Freeware Price:
812 downloads
MkSplash

MkSplash


MkSplash - A simple program to convert images more>>
MkSplash is a simple program to convert images in any format supported by mwgfx.dll to the format required for FS2002 Splash screens.
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Download (181KB)
Added: 2006-10-24 License: Freeware Price:
1113 downloads
MipEdit

MipEdit


MipEdit lets you display and edit the individual mip images contained in a DDS or Extended BMP texture more>>
MipEdit is a program for the editing of the individual mips contained within a DDS file or within the Extended 16 bit format textures used with CFS2 and FS2002.
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Download (654KB)
Added: 2006-10-24 License: Freeware Price:
1098 downloads
Targa to Extended BMP

Targa to Extended BMP


Targa to Extended BMP - convert Targa images to most of the Extended BMP formats used by FS2002, FS2004 and CFS2 more>>
Targa to Extended BMP is a commandline convertor to convert Targa images to most of the Extended BMP formats used by FS2002, FS2004 and CFS2.
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Download (13.1KB)
Added: 2006-10-25 License: Freeware Price:
1107 downloads
MDL Material Editor beta

MDL Material Editor beta


MDL Material Editor is a material editor for FS2002/FS2004/CFS2 MDL files more>>
MDL Material Editor is a material editor for FS2002/FS2004/CFS2 MDL files.
Lets you edit all the colours and values of the materials including the Specularity value.
It is recommended that you always make a backup before editing a MDL.
Works with any MDL that uses materials (including GMAX and FSDS2 models).
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Download (165KB)
Added: 2006-10-25 License: Freeware Price:
1213 downloads
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