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1

EKG Simulation 1000


windows Home Education->Other $29
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842 KB
Theatrical EKG simulation Program, Two Brothers Software.

EKG simulation is a theatrical EKG simulation tool, one that is used to create a simulated EKG experience for the audience without having to spend the money that you might have to on expensive equipment or other programs.

Now you will not have to use simulation software designed for medical personel when creating a theatrical presentation.

The EKS-1000 program can be used in conjunction with a laptop with dual monitor capabilities, or directly hooked up to a monitor. The EKS-1000 simulation is very realistic, even those with training will be able to believe what you are doing with the EKS-1000.

This program will NOT BE DESIGNED to assist anyone in EKG reading or other medical purposes.

Limitations:

· The trial version functions for 10 uses only

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2

EKG Simulation EKS 1000


windows Home Education->Health Nutrition Free
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844 kb
The EKS-1000 software was designed to provide an EKG tracing on a monitor or screen for theatrical purposes. Developed to mimic some basic EKG tracings to provide a realistic simulation without having to spend thousands of dollars on software designed for medical professionals when it is not necessary. Nothing included herein is designed to be replacement for medical training or diagnosis by licensed medical practitioners. Using the EKS-1000 is very simple. The program is designed to run in 800 x 600 mode to ensure that the view does not change with different computers. You can use the EKS through an external TV or a computer monitor with the correct hardware.The EKS-1000 can be run in addition to running a light board or sound board, as it is not complicated, the key list enclosed can be print out for easy reference.
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3

Business Simulation (MBA) 3.0


windows Business Finance->Others Free
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1953KB

Business Simulation Software Strategy Development Framework Model, Strategic Management, MBA models and frameworks, business...

Business Simulation (MBA) v3.0 release is New Release.


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4

AdventNet Simulation Toolkit 6


windows Network Internet->Network Management Tools $995
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47167K
AdventNet Simulation Tool comprises easy-to-use, GUI-based agent simulator and network simulator for testing, training and demonstration of network management applications. The network simulator enables network simulation of 50000+ SNMP (v1, v2c, v3), TL1, TFTP, FTP, Telnet and Cisco IOS devices, on a single PC. It provides the Topology Editor to establish inter-connections across routers, switches and other network devices and visualize the topological relationship between the devices.

Simulation Toolkit provides Network Recorder and Trap Recorder to record and replay real SNMP networks and traps and create simulations of actual devices of your network. Devices can be configured at run-time, both on individual and collective basis.

The tool allows bulk addition of devices with unique IP address and port , bulK modification of device properties like IP address, port number and MIB values, advanced modeling of agent/network behavior and trap generation, customization of SNMP request/response PDUs.
The agent/network management through RMI provides solution for automated testing.

Ability to simulate 50000+ agents simultaneously for scalability testing, trap simulation for fault management testing, configuration of device values and simulation types for performance testing, behavior simulation for testing realistic/negative test scenarios across network devices, start/stop of network at runtime, automated network simulation and easy-to-use GUI enables full-fledged simulation of large networks.

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5

Particle Simulation 0.9.1


linux Games->Simulation Free
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0.66 MB
Particle Simulation project is a simulation of spraying up to 60k particles in realtime.

Particle Simulation is a playful simulation game which allows you to spray particles into the "air". The number of simulated particles is only limited by the speed of your computer.

The particles dont interact with each other, but will bounce back from the ground and accelerate depending on a gravity constant.

This constant can be changed (along with a number of other parameters) in the source code or via commandline parameters.

Whats New in This Release:

· Colors were adjusted and a new animation mode was introduced.
· Segmentation fault was fixed.


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6

Simulation Studio 1.3


windows Home Education->Science Free
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41.8 MB
Simulation Studio is an interactive, 3d robotics and microcontroller simulator for Windows, all in physics enabled virtual world. Studio comes standard with simulation models for the popular BOE-Bot robot from Parallax, Inc. as well as the entire BASIC Stamp 2 series of microcontrollers.
Using the integrated source editor and debugger, you can develop your robot control code while watching the virtual robot respond to your code changes.
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7

AdventNet Simulation Toolkit 6


windows Network Tools->Network Tools Suites $995.00
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46.1 MB
AdventNet Simulation Toolkit comprises agent simulator and network simulator for testing, training and demonstration of network management applications. The network simulator enables simulation of SNMP (v1, v2c, v3), TL1, TFTP, FTP Telnet and IOS devices, on a single PC. It enables recording of real networks and traps, allows advanced modeling of agent/network behavior, PDU scrambler,management through RMI and dynamic virtual IP configuration.
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8

NoLimits Rollercoaster Simulation 1.55


windows Games->Simulation N
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15564KB

NoLimits is the ultimate roller coaster simulation game that lets you experience authentic roller coaster thrills. Focusing on realism and speed, NoLimits lets you ride real existing coasters, or build a roller coaster to your own specifications. The program reproduces the physical dynamics of a real roller coaster, with its animated objects, dynamic 3D shadows, and detailed rendering of curved 3D surfaces...

NoLimits Rollercoaster Simulation v1.55 release is Major Update.


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9

Simulation::Sensitivity 0.11


linux Programming->Libraries Free
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0.014 MB
Simulation::Sensitivity is a general-purpose sensitivity analysis tool for user-supplied calculations and parameters.

SYNOPSIS

use Simulation::Sensitivity;
$sim = Simulation::Sensitiviy->new(
calculation => sub { my $p = shift; return $p->{alpha} + $p->{beta} }
parameters => { alpha => 1.1, beta => 0.2 },
delta => 0.1 );
$result = $sim->run;
print $sim->text_report($result);

Simulation::Sensitivity is a general-purpose sensitivity analysis tool. Given a user-written calculating function, a "base-case" of parameters, and a requested input sensitivity delta, this module will carry out a sensitivity analysis, capturing the output of the calculating function while varying each parameter positively and negatively by the specified delta. The module also produces a simple text report showing the percentage impact of each parameter upon the output.

The user-written calculating function must follow a standard form, but may make any type of computations so long as the form is satisfied. It must take a single argument -- a hash reference of parameters for use in the calculation. It must return a single, numerical result.

CONSTRUCTORS

new

my $sim = Simulation::Sensitivity->new(
calculation => sub { my $p = shift; return $p->{alpha} + $p->{beta} }
parameters => { alpha => 1.1, beta => 0.2 },
delta => 0.1 );

new takes as its argument a hash with three required parameters. calculation must be a reference to a subroutine and is used for calculation. It must adhere to the usage guidelines above for such functions. parameters must be a reference to a hash that represents the initial starting parameters for the calculation. delta is a percentage that each parameter will be pertubed by during the analysis. Percentages should be expressed as a decimal (0.1 to indicate 10%).

As a constructor, new returns a Simulation::Sensitivity object.


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10

NoLimits Rollercoaster Simulation 1.262


windows Games->Simulation $25
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5.9 MB

NoLimits is the ultimate roller coaster simulation game that lets you experience authentic roller coaster thrills. Focusing on realism and speed, NoLimits lets you ride real existing coasters, or build a roller coaster to your own specifications. The program reproduces the physical dynamics of a real roller coaster, with its animated objects, dynamic 3D shadows, and detailed rendering of curved 3D surfaces. As youre moving at full speed, plunging down steep hills and taking sharp turns, your eyes and your stomach will both appreciate the photo-realistic quality and intense speed of the simulation. NoLimits lets you choose your seat, car, and train on the fly. You can even use your mouse to look around as you race around the track, and view the simulation from a variety of perspectives. NoLimits comprehensive roller coaster editor lets you use a wire-frame display and standard computer-assisted design (CAD) techniques to build your own roller coaster. You assemble track, supporting structures, and other objects by dragging and dropping them. All editing is done by clicking and dragging, and slider bars let you easily change your perspective. Its easy to zoom in and out, and view your work in progress. The intuitive interface lets you quickly add track, change the shape of the roller coaster, add supporting structure and scenery, and change colors. There are eight different track styles to choose from, including inverted tracks and hyper-coasters. Its easy to make tight turns, add loops and tunnels, and design the rollercoaster of your dreams. From the moment you listen to your train being pulled up the first slope, to the times you fly through loops and turns, NoLimits Rollercoaster Simulation serves up real-time roller coaster excitement. You can create and ride any roller coaster you can dream up..
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11

Caerfai Chemical Simulation 1.0


windows Home Education->Miscellaneous Free
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234 KB
Caerfai Chemical Simulation is a simple tool that is trying to simulate chemical reactions.

The model is much too simple to be useful, but it gives some nice images and animations. Source is included and offers a nice starting point for similar endevours.

Every atom in the simulation is a moving ball which bounces on other atoms and the edges of the window. Atoms can bind to each other, similar to how things work in reality. Well start out with just radicals and build molecules from there. In reality, this is pretty much where it stops, but I break up the molecules everytime they bounce, in order to create more interesting structures. Less chemical, but more fun.

Breaking up the molecules when in reality they would break, would complicate the program a lot beyond the current few hundred lines and anyway, the reaction would occur almost never, as it happens in reality (but there the molecules go so fast that it seems quite quickly, especially if your sleeves have gotten on fire)

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12

KDSimStudio simulation software 1.0


windows Business Finance->Others $99
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22.1MB
A visual drag-and-drop environment lets you simulate sales meetings, call centers, employee evaluations, interviews, virtually any kind of interpersonal interaction. KDSimStudio is an powerful simulator software that gives you the power of simulate your call centers, business, meetings, etc. It works with all windows operating systems and comes with easy to use user friendly GUI. You can choose up to four male or female characters from the library to interact with the learner. Everyone can use this software and there is no need of any technical skills. You can distribute your simulation utility royality free and it will run in Adobe flash 5 player or higher. Tool comes with a visual drag n drop environment so that you can simulate your sales meetings, interviews, employee evaluations, call centers, virtually any kind of interpersonal interaction and many more.
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13

Noble Ape Simulation 0.686


mac Games->Others Free
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109 KB
The Noble Ape Simulation creates a random island environment and simulates the ape inhabitants of the islands cognitive processes.

The aim of the simulation is to create a detailed biological environment and a cognitive simulation.

The Simulation is open source and features the Ocelot landscape rendering engine.


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14

Ikaros Simulation Framework 1.0


linux Science and Engineering->Artificial Intelligence Free
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3.8 MB
Ikaros is a framework for writing and running component-based simulators. Ikaros Simulation Framework is used for simulations of brain areas and learning models, but is general enough to be easily used for any discrete-time simulations.

A simulation consists of modules written in C or C++ that are connected in the simulator, with connections specified in an XML file. It runs on the console, and can optionally generate a dynamic browser-based UI with SVG for graphics generation.

There are also socket-based hooks for adding a full GUI. The package contains a number of modules and complete documentation for working with the framework.

The goal of the Ikaors project is to develop an open infrastructure for system level modelling of the brain including databases of experimental data, computational models and functional brain data.

The infrastructure will support a seamless transition from a pure modelling set-up to real-time control systems for robots running on one or several computers in single or multiple threads or processes communicating over a local network or Internet.

We will make heavy use of the emerging standards for Internet based information such as XML and will make all information collected accessible through an open web-based interface.

This infrastructure will be used within the project for system level brain modeling, but it will also be proposed as a standard for brain modeling. As a standard it will be minimally demanding allowing modelers to program in their own way while still taking full advantage of the experimental data collected within the project.

We believe that the project proposed here will radically change the way system level modeling of the brain is performed in the future by defining standard benchmarks for brain models and substantially increase the gain from cooperative research between groups.

Here are some key features of "Ikaros Simulation Framework":

· A platform independent simulation kernel
· A set of computational brain models
· A set of I/O modules for interfacing with data files and peripheral such as robots or video cameras
· Tools for building systems of interconnected models
· A plug-in architecture that allows new models to be easily added to the system
· A database with data from learning experiments that can be used for validation of the computational models.

The databases and modeling infrastructure we will develop will allow:

- Comparative studies of brain models and learning models
- Standard benchmark sets for model validation
- Easy access to a large body of experimental data and functional data
- Computer supported research through an advanced query/inference system

The target users of the databases will be:

- Modelers that can validate network structure and performance
- Educators what will get access to a large body of data in an accessible way.

The project will be divided into four main areas:

- the construction of three interacting databases with experiment data, brain connectivity data and computational models
- the construction of web-based interfaces for the three databases that allows easy access to their content both in human-readable form and as a source of simulation data
- a modeling infrastructure will be developed that will include a programming interface to the different databases; and
- the development of models of functional subsystems in the brain.

Experiment Database

In our earlier studies of classical conditioning we have developed an extensive database of the design and results of conditioning experiments. The development of this database started in 1996 and now contains approximately 200 different experiments. The database is stored in a way that allows the experimental descriptions to be used as input to computer simulations of learning by classical conditioning. As a part of the Ikaros project, we want to extend the experiment database by adding more experiment types and by translating the database to a more accessible format.

First, we will add experiment description for other learning paradigms besides classical conditioning. This includes operant conditioning experiment as well as more cognitively oriented experiments. The goal is to cover all experiment types that are regularly used with animals and humans. We estimate that the final database will include approximately 1000 experiments.

The entry for each experiment will include all information that is necessary to reproduce the experimental conditions in a simulator or a real experiment. This includes detailed data of the stimuli used, the apparatus, the exact timing etc. It will be important to differentiate between the part of the experiment description that contains the logic of the experiment and features such as timing and spatial location that are often not essential. This will allow modelers to adapt experiments to their needs in much the same way that an experiment developed for one species has to be changed to fit another.

The database will also contain experiment descriptions in narrative form and pointers to external databases such as Medline and BIOSIS when appropriate.
To allow easy access to the experiment database, it will be coded in the XML format that is widely used for on-line data. The choice of XML for the database is natural since it allows for an evolving and continually expanding database structure. It can also be used to mediate the transfer of information from other already existing databases. Apart from translating the already existing database to this format, we will also develop tools that can be used to encode and visualize experiments through a web-based interface.

Functional Brain Database

The second database that will be developed will contain brain data in a form that is useable for system level modelers. The level of description will lie between local neural circuits and data for large regions of the type obtained through imaging techniques such as fMRI. Entries in the database will describe suggested functions for specific brain regions and interaction between areas. It will be a re-coding of experimental results and anatomical data from the literature in a way that is useful for computer assisted search and inferences.

Like the experiment database, information will be coded in XML format and have a web interface for search and data entry. It differs from the experiment database in that the query engine will be more advanced. To support searches, inference rules will be added to the database that can be used to derive statements that are supported by the entries in the database. Contrary to most automatic inference system, it is not the goal of the search engine to find true statements. Since the data is often unreliable, it must be the role of the modeler to judge whether the found inferences should be considered valid or not.

To increase the usefulness of the database it will be cross-referenced with the experiment database. This will allow inferences about experimental differences resulting from, for example, lesions. Given a network of brain areas, the search engine will return articles supporting or refuting the different interactions as well as experiments that are relevant for the network. This data can subsequently be used to validate the network model.
The size of this database will greatly depend on the level of support gained for the project.

Computational Model Database

The third database will contain executable code for the subsystems developed within the project and by other groups that adhere to the required programming interface (described below). Modules in the database are intended to model the function of specific brain regions and the standardized programming interface will make sure that they can be connected in a network. Like the other databases, the models will be available through the Internet.

Models in the database can be connected through an XML based specification language. In the extension, it will be possible to validate specification of models of the brain with the the brain database. The simulation infrastructure described below is used to reproduce experiments in the experiment database with the specified models.
Initially, this database will contain the modules developed by the group at LUCS including models of sensory cortex, early and late visual processing, amygdala, hippocampus, prefrontal cortex and superior colliculus. The database will gradually be extended with new modules developed both within the project and models suggested in the literature that will be adapted to the programming interfaced defined within the project.

Modeling Infrastructure

Although the databases described below will be publicly available and can be used on their own, they become the most useful when they are combined with the programming interface that we intend to develop. We will define programming interfaces and parsers for the different databases, a communication protocol for modules and interactive tools for network creation and validation. The infrastructure will also contain modules that allows simulations to interface with various hardware such as video cameras and robots. For example, these will offer an easy interface to the various standards for video capture.

The goal of the infrastructure specification is to be minimally demanding for anyone developing a system module. It must be possible to learn to use it in a few minutes and must be platform independent. This is absolutely necessary if anyone outside the project is to use the interface. An overall idea is to design a programming interface that is so easy to use that the easiest way to gain access to the experimental database is to use that interface. As a byproduct, this will make any model that uses the interface conform with the requirements of the model database.

In essence, by offering an extensive training data in the form of the experimental database, we want to convince modelers to use the programming interface that allows their models to interface with other modules developed within the project. As the database of modules grows, this in itself will be an incentive for conforming to the programming interface we will define, since this will allow modelers to reuse and test modules already developed by other groups.

Whats New in This Release:

· This release is compatible with OS X, Windows, and Linux.
· It includes a large number of new features, including a polished Web interface, support for multiple threads for multiprocessors systems, a new math library with support for math/vector coprocessors, and realtime functionality.
· There is also a new file format for models, IKC, which allows complex hierarchical structures to be built.


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15

Business Simulation (MEGA) 3.0


windows Business Finance->Others Free
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13671KB

Business Simulation Software Strategy Development Framework Model, Strategic Management, MBA models and frameworks, business...

Business Simulation (MEGA) v3.0 release is New Release.


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16

Noble Ape Simulation 0.686


linux Science and Engineering->Visualization Free
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0.15 MB
The Noble Ape Simulation has been developed (as the Nervana Simulation) since 1996 and is a biological simulation software. The aim of the simulation is to create a detailed biological environment and a cognitive simulation.

The Simulation is intended as a palette for open source cross-platform development. It provides a stable means of simulating large-scale environments and cognitive processes on Windows, Mac and Linux.

The Simulation includes a detailed scripting language for user-implemented movement and cognitive-process development.

Whats New in This Release:

· This release fixes a bug in displaying only the seen Noble Apes, and has code simplification towards OpenGL implementation.


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17

Mars Simulation Project 2.78


mac Education->Math Science Free
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14.9 MB
The Mars Simulation Project is a free software Java project to create a simulation of future human settlement of Mars.

The simulation is a multi-agent artificial society set in a detailed virtual world.

XML configuration files allow the user to modify the simulation properties.

Whats New in This Release:

· add UI sounds (w/ Dima Stephanchuk)
· individual person configuration
· cooking task
· chef profession
· mission and task refactoring
· lots of bug fixes and small improvements.



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18

Generate Monte Carlo Simulation 1.0


mac Education->Math Science Free
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35 KB
Generate Monte Carlo Simulation is an AppleScript that will generate a Monte Carlos simulation (as drawing) in OmniGraffle. Works with and requires OmniGraffle 3.0. You may specify parameters like number of path, time steps, size of time step etc.


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19

Modeling Business Simulation (MBA) 3.0


windows Business Finance->Others Free
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1953KB

Modeling Business Simulation Software Strategy Development Framework Model, Strategic Management, MBA models and frameworks, business...

Modeling Business Simulation (MBA) v3.0 release is New Release.


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20

Modeling Business Simulation (MEGA) 3.0


windows Business Finance->Others Free
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13671KB

Modeling Business Simulation Software Strategy Development Framework Model, Strategic Management, MBA models and frameworks, business...

Modeling Business Simulation (MEGA) v3.0 release is New Release.


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